We discovered that the materials don't look good because they did not tile in 3dsmax 2008 but in my version they were set to be tiled. So we decided to meet up for a few hours tomorrow after my presentation to work on it in the version i have been working on, perfect it and get it once and for all in ut3 without any problems. On saturday we also have come to the conclusion that i will get the day off work and Danielle will free her day from other uni work and work on it all day. We will try do other uni work at the same time as to be productive for all hours of the day.

The wood in her version was not like this, it was all blurred due to not tiling properly...this is how it is supposed to look
Margaret H
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